void setup(){ size (600,600); background(240); //frameRate(120); } void draw(){ //background(220,220,220,1); noStroke(); if (mouseY<200) { fill(random(255)); plus(mouseX+random(-50,50),mouseY+random(-50,50),random(4)); } else if (mouseY>200 && mouseY<400) { fill(random(255),0,0); plus(mouseX+random(-50,50),mouseY+random(-50,50),random(10)); } else if (mouseY>400 && mouseY